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    Bug/Balance Post renewal kasi db xD

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    Poleng123
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    Bug/Balance Post renewal kasi db xD

    Post  Poleng123 on Fri Nov 09, 2012 3:15 pm

    15 Spirits* ang needed sa GoH tapos po dapat po may 10 seconds reuse delay ang GoH
    tapos po may 5 seconds na sp recovery disabled ( yung sp pots di gana)
    tapos po dapat 176aspd ang katumbas ng per hit delay ng tetra vortex at chainlightning at di nakadepende sa attackspeed ng warlock

    Hitman
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Hitman on Sat Nov 10, 2012 3:22 pm

    We're already on Full Renewal. But our mechanics are based on iRO. SO some mechanics that you have played in pRO are not the same here.


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    Guillaume14
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    Hell's Plant

    Post  Guillaume14 on Fri Nov 23, 2012 9:06 am

    Sir . kala ko ba BALANCE .? paki Check ang Hell's Plant nang AMALAYER Sobrang IMBA . Ndi namn po kse Gnyan FORMULA nang HELL's PLANT eh . PAKI AYUS SANA wag namn po sana ung PURO DONATOR lng ang PAKINGGA Player's din Po kme . D kme IBA sa knila .. SALAMAT.

    Hitman
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Hitman on Fri Nov 23, 2012 8:43 pm

    Guillaume14 wrote:Sir . kala ko ba BALANCE .? paki Check ang Hell's Plant nang AMALAYER Sobrang IMBA . Ndi namn po kse Gnyan FORMULA nang HELL's PLANT eh . PAKI AYUS SANA wag namn po sana ung PURO DONATOR lng ang PAKINGGA Player's din Po kme . D kme IBA sa knila .. SALAMAT.

    Wag ka mag accuse na may kinakampihan kami. All skill formula are iRO based. Kung sa tingin mo bug, edi gawin mo din. baka nasa build lang yan.


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    Guillaume14
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Guillaume14 on Fri Nov 23, 2012 8:56 pm

    wala po sa Build yan Sir. kung wala kayo magagawa SALAMAT...kung may magagawa kayo SALAMAT din .

    neil0706
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    Re: Bug/Balance Post renewal kasi db xD

    Post  neil0706 on Sat Nov 24, 2012 2:46 pm

    magdevi k pra nde msakit...eh mskit tlga un eh

    https://docs.google.com/document/pub?id=1TEIr4zpaXOUvgNFJ8pkFT41O0A_nxm3u3rRLQChg_Zo

    check mo panu mbbwasasn dmmge
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    Gwaphomet
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Gwaphomet on Tue Nov 27, 2012 5:31 am

    anong version / episode ang gamit na script / database ng wicked RO?

    half renewal , half pre-renewal?

    like Acid Demonstration

    Pre-Renewal = Int + Enemy Def
    Full Renewal aka Post Balanced Patch = Int + ATK

    msasagot nyo ba kung ano ang:

    BAGO[Renewal]
    at
    LUMA[Pre-Renewal]
    ?

    Hitman
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Hitman on Tue Nov 27, 2012 11:33 am

    Gwaphomet wrote:anong version / episode ang gamit na script / database ng wicked RO?

    half renewal , half pre-renewal?

    like Acid Demonstration

    Pre-Renewal = Int + Enemy Def
    Full Renewal aka Post Balanced Patch = Int + ATK

    msasagot nyo ba kung ano ang:

    BAGO[Renewal]
    at
    LUMA[Pre-Renewal]
    ?

    Renewal; iRO mechanics

    Pre-Renewal Formula of AD
    Damage = Skill Level x [ A x (1 - B) x (1 - C) x (1 - D) x (1 - E) x F x G [ H x 0.7 x INT x INT x VIT / (INT + VIT) ] ]
    A = 0.5 for player, 1 for monster and else
    B = race reduction gear/card (0.3 Thara Frog Card, 0.1 Poopoo Hat, 0.05 Zealotus Mask, 0.1 Combat Knife)
    C = element reduction gear/card (0.75 Ghostring Card)
    D = neutral damage reduction gear/card (0.2 Raydric Card, 0.1 Noxious Card, 0.5 Deviling Card)
    E = anti-sniping gear/card (0.05 Alligator Card, 0.35 Horn Card, 0.1 Noxious Card, 0.1 Long Mace)
    F = WoE reduction (0.6 for WoE maps, 1 for PvM and PvP maps)
    G = 2/3 for players with Assumptio, 1 for players without Assumptio
    H = 2 for Lex Aeterna, 1 otherwise
    INT is the biochemist INT stat
    VIT is the target/enemy VIT stat
    Values in bracket are rounded down (floor mathematical function)

    Renewal Formula
    Damage = Skill Level x [VIT x (ATK + MATK)/ K] x modifier
    The ATK part is affected for status ATK, equip ATK, weapon ATK and is directly reduce for Hard Def (tested with acid bomb level 10 and fire expansion level 5).
    The MATK part is affected for status MATK, equip MATKm weapon MATK and directly reduced for Hard MDEF.
    The formula damage increase directly for target VIT.
    The soft DEF, soft MDEF in the suggest formula is unknow localitation, but probably soft def/soft mdef reduce directly status ATK and MATK (but in unknow proportion).
    The K number is a constant that modify the damage of the skill, but your valour exact is unknow (around 10 - 19).


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    Gwaphomet
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Gwaphomet on Tue Nov 27, 2012 3:23 pm

    Hitman wrote:
    Gwaphomet wrote:anong version / episode ang gamit na script / database ng wicked RO?

    half renewal , half pre-renewal?

    like Acid Demonstration

    Pre-Renewal = Int + Enemy Def
    Full Renewal aka Post Balanced Patch = Int + ATK

    msasagot nyo ba kung ano ang:

    BAGO[Renewal]
    at
    LUMA[Pre-Renewal]
    ?

    Renewal; iRO mechanics

    Pre-Renewal Formula of AD
    Damage = Skill Level x [ A x (1 - B) x (1 - C) x (1 - D) x (1 - E) x F x G [ H x 0.7 x INT x INT x VIT / (INT + VIT) ] ]
    A = 0.5 for player, 1 for monster and else
    B = race reduction gear/card (0.3 Thara Frog Card, 0.1 Poopoo Hat, 0.05 Zealotus Mask, 0.1 Combat Knife)
    C = element reduction gear/card (0.75 Ghostring Card)
    D = neutral damage reduction gear/card (0.2 Raydric Card, 0.1 Noxious Card, 0.5 Deviling Card)
    E = anti-sniping gear/card (0.05 Alligator Card, 0.35 Horn Card, 0.1 Noxious Card, 0.1 Long Mace)
    F = WoE reduction (0.6 for WoE maps, 1 for PvM and PvP maps)
    G = 2/3 for players with Assumptio, 1 for players without Assumptio
    H = 2 for Lex Aeterna, 1 otherwise
    INT is the biochemist INT stat
    VIT is the target/enemy VIT stat
    Values in bracket are rounded down (floor mathematical function)

    Renewal Formula
    Damage = Skill Level x [VIT x (ATK + MATK)/ K] x modifier
    The ATK part is affected for status ATK, equip ATK, weapon ATK and is directly reduce for Hard Def (tested with acid bomb level 10 and fire expansion level 5).
    The MATK part is affected for status MATK, equip MATKm weapon MATK and directly reduced for Hard MDEF.
    The formula damage increase directly for target VIT.
    The soft DEF, soft MDEF in the suggest formula is unknow localitation, but probably soft def/soft mdef reduce directly status ATK and MATK (but in unknow proportion).
    The K number is a constant that modify the damage of the skill, but your valour exact is unknow (around 10 - 19).

    Assumptio

    *Double the target's DEF and MDEF.*

    Renewal Description ng iRO yan
    edi mas mlakas acid demo pag nka assump? RENEWAL ba tlga? iRO galing yan oh
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    Gwaphomet
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Gwaphomet on Tue Nov 27, 2012 3:29 pm

    Renewal tayo pero bkt Pre-Renewal ang formula ng AD?

    hndi ba unfair?

    dahil ang renewal ay nag ffocus sa *High Def*

    Check mo Defence ng *Pre-Renewal Equip* tska *Renewal Equip*

    ang laki ng *DEF gap* diba?

    so tingin q unfair na Pre-Renewal Formula parin ang AD
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    Gwaphomet
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Gwaphomet on Tue Nov 27, 2012 3:34 pm

    Hitman wrote:
    Guillaume14 wrote:Sir . kala ko ba BALANCE .? paki Check ang Hell's Plant nang AMALAYER Sobrang IMBA . Ndi namn po kse Gnyan FORMULA nang HELL's PLANT eh . PAKI AYUS SANA wag namn po sana ung PURO DONATOR lng ang PAKINGGA Player's din Po kme . D kme IBA sa knila .. SALAMAT.

    Wag ka mag accuse na may kinakampihan kami. All skill formula are iRO based. Kung sa tingin mo bug, edi gawin mo din. baka nasa build lang yan.

    LOL ganyan ba dpat sinasabi ng GM?

    EDI ENABLE MO SA PVP ANG KAGERO/OBORO AT SABIHIN SA MGA NAG REKLAMO

    " GAYAHIN NYO NALANG "

    gnyan ba ibig mo sbhn?
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    Gwaphomet
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Gwaphomet on Tue Nov 27, 2012 4:37 pm

    Cross Ripper Shalser

    Can be activated by consuming spinnings counts from Rolling Cutter. Guillotine Cross throws a knife at a target in range while spinning, causing significant amount of damage. Damage is increased by the number of counters.
    Attack Power = (A + B)%
    A = [(Skill Level x 80) + 400] x Caster's Base Level / 100
    Rolling Cutter Counter damage bonus
    B =Rolling Cutter Counter x Caster's AGI

    walang ATK sa formula dba?

    sa iRO galing yan

    gnyan dn ba sa wicked?

    Zeref
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    cross ripper

    Post  Zeref on Sat Dec 01, 2012 10:48 pm

    Total Damage = A + B
    A = ATK [{(Skill Level x 80) + 400} x Caster's Base Level / 100] %
    Rolling Cutter Counter damage bonus
    B = ATK [(Rolling Cutter Counter x Caster's AGI)] %
    Global Skill Delay: 1 second
    Cast Range: (8 + 1 * Skill Level) cell



    Hitman
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Hitman on Sun Dec 02, 2012 1:34 pm

    Gwaphomet wrote:
    Hitman wrote:
    Guillaume14 wrote:Sir . kala ko ba BALANCE .? paki Check ang Hell's Plant nang AMALAYER Sobrang IMBA . Ndi namn po kse Gnyan FORMULA nang HELL's PLANT eh . PAKI AYUS SANA wag namn po sana ung PURO DONATOR lng ang PAKINGGA Player's din Po kme . D kme IBA sa knila .. SALAMAT.

    Wag ka mag accuse na may kinakampihan kami. All skill formula are iRO based. Kung sa tingin mo bug, edi gawin mo din. baka nasa build lang yan.

    LOL ganyan ba dpat sinasabi ng GM?

    EDI ENABLE MO SA PVP ANG KAGERO/OBORO AT SABIHIN SA MGA NAG REKLAMO

    " GAYAHIN NYO NALANG "

    gnyan ba ibig mo sbhn?

    kasi ayw naming maging OBORO RO eto. ano gusto mo palabasin ha? wag ka magcaps pag ako kausap mo. rumespeto ka. di ako natutuwa sayo


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    Guillaume14
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    Re: Bug/Balance Post renewal kasi db xD

    Post  Guillaume14 on Sun Dec 02, 2012 5:11 pm

    Chncheck na
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    makunetzumaru
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    Re: Bug/Balance Post renewal kasi db xD

    Post  makunetzumaru on Mon Dec 03, 2012 9:24 am

    Not everyone is capable of using oboro character, and not everyone is enjoying it. i guess the caps part was to point out the sense you had pointed out before. you can just remove the talisman or even edit some formula since other items had been edited. so you can nerf a lil bit down the obooro and kagero without disallowing them to participate in woe pvp. and one more thing is that how about the players who wanted to play this server because of oboro and kagero since you promoted them much before opening?. hmm. and i just thought GMs no matter whom he is talking should be well versed enough to be respectful. even you are talking to someone on local language i think you should be replying with english language since at first you are promoting an international server.

    neil0706
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    Re: Bug/Balance Post renewal kasi db xD

    Post  neil0706 on Mon Dec 03, 2012 9:51 am

    ninja nerf, suggestions
    when wielding single handed weapons
    overthrow will deal half the damage
    (this will also nerf chasers that are using overthrow)
    can only place 1 zenkai at a time , skill re-use cooldown = 5 seconds.
    cannot be placed under a target otherwise the skill will fail

    You can read other articles regarding oboro/kagerou balancing to improve games quality...

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    Re: Bug/Balance Post renewal kasi db xD

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